Compete

One pound. Two minutes. No do-overs.

Every IRL event runs the same shape: check in, pass inspection, fight qualifying rounds, then a cut to single-elimination finals. Here is exactly what happens and how you win.

The class

Weight

1 lb (454 g)

Plastic Antweight. Weight bonuses for alternative locomotion: shufflers 1.25 lb, non-traditional 1.5 lb, walkers 2 lb.

Materials

3D-printed plastic

Chassis, armor, and weapons print in PET, PETG, ABS, PLA, PLA+, or ASA. No metal structure, no carbon fiber. TPU is banned except for drive and weapon belts.

Power cap

3S · brushed drive only

2S/3S LiPo (the 3S power cap on every class listing), brushed drive motors only, brushless weapon motors permitted. 2.4 GHz radio with a working fail-safe.

Full detail: Construction ruleset →

Winning a match

Knockout

A robot that stops showing controlled translational movement is counted out over ten seconds. Spinning in place or twitching does not count. Once the referee declares a KO, hitting the dead robot can get you penalized.

Tap out

Any driver may raise a hand and surrender at any time. The referee halts the match; the opponent is awarded the win by knockout. This is a safety valve, not a shame.

Judges’ decision

Go the full two minutes and the panel scores damage, control, and aggression. Two officials minimum, including the head referee.

Pins & un-sticks

Pins and corrals are limited to 10 seconds, then you must release and separate for 5 seconds. Each robot gets one un-stick per match if it is genuinely stuck on the arena.

How an event day runs

1

Check-in & weigh-in

Your robot goes on the official scale. Team gets a phone code for the live bracket.

2

Safety inspection

Weapon lock, power switch, fail-safe, battery containment. The full checklist is published.

3

Qualifying rounds

Swiss pairing — you always fight someone with a similar record, and nobody is eliminated early.

4

The cut

Top seeds advance to single-elimination finals. Quarterfinals, semifinals, third-place match, final.

5

Awards

Podium, plus judged awards and crowd favorite. Everything lands on your robot’s career card that night.

Guaranteed rest.You get a minimum repair window between matches — 20 minutes at league events. The queue will never call you inside it, and you don’t have to spend a timeout to claim it.

Divisions

DivisionWhoWhat it means
Middle school (MS)Grades 6–8Limited adult help for soldering and battery handling, with the student actively involved. Everything else is theirs. MS builders may choose to play up into HS.
High school (HS)Grades 9–12Fully student-built and student-driven. Adults supervise safety; they do not touch the robot.
OPEN (select events)All agesStandard SPARC rules, adults welcome — the division where parents finally get to fight instead of spectate. Check each event listing.

Divisions are always MS and HS. All MS/HS robots are student-built and student-operated; the OPEN division is the sanctioned exception where anyone — including your parents — can enter under standard SPARC rules.

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